Top-Down Shooter

Game Author
Carter Linn
Game Image
Maze Mania Image
Game Description

Try to find your way through a maze while fighting off bad guys

Game On Mobile?
No
Game Course
Game Year
Game Tool
Game Challenges

The hardest part of making this app was making the bad guys try to get to you but not going through the walls and not all moving at once

Game Unfinished Component

I hoped to add explosions and an animation when you broke out of the maze.

Game Next Steps

If I had more time I would have added the explosions and the animation

Game Author
Kate Leach
Game Image
Monster Shooter Image
Game Description

In this game the player is being attacked by monsters. The Player can move any direction via the keyboard arrows. The Player can shoot monsters to raise the score and destroy the monsters. Every 10 seconds the monsters speed up and the level increases.

Game On Mobile?
No
Game Course
Game Year
Game Genre
Game Tool
Game Challenges

The biggest challenge was adding the level. It was difficult to make the monster speed increase at the same time the level increases and display that change in the level bar.

Game Unfinished Component

I wanted to change the characters to different images, however I didn't have enough time to create different characters.

Game Next Steps

If I had more time I would design different characters for the player and the monsters.

Game Author
Evan Chicoine
Game Image
MonsterKiller2 Image
Game Description

I wanted to build off from the first tutorial game we made as a class. I took the simple game and added other factors into it. Such as different levels where the speed of the monsters increase every 10 seconds. Every 10 seconds there is a level counter which increases. Every 10 seconds the speed of the bullets increases as well to keep up with the faster monsters. I also added in another weapon, when the mouse in right clicked the player spawns a bomb which kills a monster in 2 hits instead of 5 with the bullets.

Game On Mobile?
No
Game Course
Game Year
Game Tool
Game Challenges

The biggest challenge I had was figuring out how to make the speed of the monsters increase over time.

Game Unfinished Component

I wanted to create a health bar for the player so the player could get hit by a monster a few times before dying.

Game Next Steps

Health bar, different types of enemies and make the player mobile by using the keyboard arrows.

Game Author
Will Wheeler
Game Image
Ship Game Image
Game Description

You play as USS Arleigh Burke (DDG-51), an Arleigh Burke Flight I Class US Navy Guided Missile Destroyer, defending yourself from an onslaught of PLA Navy patrol boats. Use your rockets and 5 inch cannon to sink enemies. Use your 20mm Phalanx CIWS auto cannon to shoot down incoming rockets.

  • Cannon - Click
  • Rockets - R
  • CIWS - C (close in weapon system to defend against incoming missiles)
  • Point to aim
Game On Mobile?
No
Game Course
Game Year
Game Tool
Game Challenges

My biggest challenge was making the rockets arc as they traveled to their target.

Game Unfinished Component

I created and imported the sprites for an enemy destroyer to go along with the standard patrol boats but I didn’t have time to work them into the program.

Game Next Steps

I would 

  • add more levels 
  • create a larger variety of enemies
Game Author
Will O'Malley
Game Image
Mole Shooter Image
Game Description

Combine platform, and shooter games into one with hand drawn characters.

Game On Mobile?
No
Game Course
Game Year
Game Tool
Game Challenges

Trying to get the mole to shoot both ways where the bullets would follow the mole's movements.

Game Unfinished Component

I didn’t get to do a level 2.

Game Next Steps

I would add more levels. Add another thing to collect.

Game Author
Aidan McNamara
Game Image
Eyeball Game image
Game Description

The “Eyeball Game” is a 2D shooter game where the player is an eyeball that shoots blood to kill its opponents. Each opponent has its own unique power (the bigeye monsters spawn purple minion monsters, the “Lila” themed monster turns every opponent invisible if you are touched by her and you must shoot blood at her to make them visible again, and the “Kaia” themed monster releases fast and deadly butterflies to chase the player when she is shot).

Game On Mobile?
No
Game Course
Game Year
Game Tool
Game Challenges
  • Making sure to hit the save button before closing the tab (I learned this the hard way)
  • Giving each sprite its own unique behavior 
  • The artwork took a lot of time to complete especially considering I am not very artistically inclined
  • Being able to gauge how many sprites there should be in the game to make it challenging enough but not possible
Game Unfinished Component
  • More unique sprites
  • Sound effects
  • Explosion effects
  • Multiple levels with different opponents on each level
Game Next Steps
  • I would want to create multiple levels to the game and have it follow a story arc
  • I would want each level to have it's own set of unique opponents the player must take on
Game Author
Andrew Poehlmann
Game Image
Monster Shooter Vol. 2 Image
Game Description

I wanted to build upon the early monster shooter game that we built in the tutorial, and heavily enhance it to make it much more enjoyable and complex. By elevating the shooter game by creating complex maps, multiple levels, a boss, lives, and many other aspects, I completely revamped the app into something far more complex and interesting.

Game On Mobile?
No
Game Course
Game Year
Game Genre
Game Tool
Game Challenges
  • Getting the robots to actually move, asked classmate (Lucas) on his thoughts in order to troubleshoot.
  • Getting the bullets to move properly, they were shooting off the screen beforehand. Bullets would shoot from outside of the screen if the player was on a corner of the map, so I had to flip the layers and rename one of them.
  • With the “Move to” behaviors, it was difficult to work with because I tried multiple different configurations of the same basic code until it eventually worked.
Game Unfinished Component
  • I really wanted to add one more level to the game but I ran out of time towards the end of the project.
  • I also wanted to add more enemies for the user, but not just enemies that shoot.
  • For instance, I wanted to add an enemy that would be a fast moving spike that would target the player.
  • If the spike hit the player, it would deal damage.
Game Next Steps
  • Like I said before, with another week, I would have added some more levels, along with new details to the map.
  • I would also want to add new guns, and possibly some power ups for the user to get.
  • I also would like to add certain items that would grant the user certain effects.
  • It would have also been a goal of mine to make the game multiplayer, but something like that would likely take me several weeks to really build and construct well.
Game Author
Oliver French
Game Image
Space Game image
Game Description

Shoot the aliens to stay alive!

Game On Mobile?
No
Game Course
Game Year
Game Tool
Game Challenges

Getting the aliens to stay within the layout and going at a random angle.

Game Unfinished Component

I wanted to make a “you died” screen.

Game Next Steps

If I had more time, I would have increased the number of aliens that spawn after the user kills a certain number.

Game Author
Ember Brinker
Game Image
Brinker Monster Shooter Image
Game Description

The player has to shoot oncoming monsters. Everytime they kill a monster they get a point and the monsters speed up. Once they reach 25 points they win the game. If they miss a monster and it gets to them it kills the player and the game is over.

Game On Mobile?
No
Game Course
Game Year
Game Genre
Game Tool
Game Challenges
  • Having two event cheers and figuring out how to navigate switching screens when buttons were clicked with both event sheets
  • Getting the monsters to speed up when the player shoots one successfully
Game Unfinished Component

Adding more types of monsters or shooters. Something to make the game more complex and difficult.

Game Next Steps
  • I would make the game more difficult and add different types of monsters with different speeds and different amounts of shots it took to kill them.
  • Possibly make it a two player game and see who could kill more monsters and not die in a certain time period.
Game Author
Chase Renzulli
Game Image
Zomb Hunter Image
Game Description

You try to kill zombies and live long enough to get evacuated

Game On Mobile?
No
Game Course
Game Year
Game Genre
Game Tool
Game Challenges

Just working through bugs, finding the problem

Game Unfinished Component

Id love to make animations for the movements, and an animated evacuation/win screen

Game Next Steps

More global variables that change the game