Puzzle

Game Author
Will Wright
Game Image
Image of game
Game Description

Based on the assignment at code.org in the AP CSP curriculum, this project was enhanced:

  • Player 1 / 2 chosen randomly to start
  • Colors get progressively closer to one another as the score increases
  • Colors may be either lighter or darker
  • There are multiple ways to win/lose
  • There is an options screen
  • Solitaire mode was added
Game On Mobile?
Yes
Game Course
Game Year
Game Genre
Game Tool
Game Author
Ruben Rick
Game Image
Image of game
Game Description

This intriguing game has a seemingly simple objective... create a pipeline to bring the coffee beans to the goal on the far side of the screen. There are obstacles that the pipeline must route around. The real challenge is that there are tanks that appear, and they want, more than anything, to destroy your coffee pipeline!  It is possible to build turrets to defend against the tanks, resulting in a unique real time strategy experience.

Game On Mobile?
No
Game Course
Game Year
Game Tool
Game Author
Katelynne Leppert
Game Image
Image of game
Game Description

Design a game where crabs are walking on the sand attempting to snatch soda

Game On Mobile?
No
Game Course
Game Year
Game Genre
Game Tool
Game Challenges

Remembering to call functions so that they show up 

Game Unfinished Component

Background changes and obstacles that could’ve been included

Game Next Steps

I would add more characters, obstacles, etc 

Game Author
Cameron Jacques
Game Image
Image of game
Game Description

I set out to make a classic game of snake where you travel around collecting points and growing your snake, but instead you must find the red cubes by steering the green cube. Some red cubes are decoys!

Game On Mobile?
No
Game Course
Game Year
Game Genre
Game Tool
Game Challenges

The biggest challenge was just trying to get the snake to grow in which case i didn't succeed in the new game i created the hardest part of the seek and find type game was getting the fake point to appear 

Game Unfinished Component

I didn't succeed in creating the game in time and created a seek and find type game instead in witch when you collect one point that point moves and a fake is created  

Game Next Steps

If I had time i feel i would have tried for a longer time to try and make the game of snake to work with proper mechanics

Game Author
Isaac Garcia
Game Image
Image of game
Game Description

I designed this game to be a combination look of Namco's hit arcade classic Galaga and Nintendo's hit side-scrolling shooter game Gradius. It's about a Starship serving the starbase Interprize, while protecting it from a barrage of meteors trying to destroy the main shield reactor that keeps the starbase running. 

Game On Mobile?
No
Game Course
Game Year
Game Genre
Game Tool
Game Challenges

Getting the sprites to look the best that they can be. All the sprites were drawn by me, and by wireless mouse too. I didn't know why I thought to hook up my drawing pad to my computer to draw the sprites but hey, I got them done but it did take a while to get everything down.  

Game Unfinished Component

I wasn't able to implement a shooting function for the starship so I had to improvise another function. So instead of making the starship shoot projectiles, I made it have a permanent shield that way it can push the meteors away from the  Shield Reactor, which in turn gives the player points.  

Game Next Steps

If I were to do anything differently, I would probably ask to move the project to a different game making platform to actually make my game, like Construct. If I were to have made X-savior on Construct, I feel like it would be a really good game in terms of mechanic's story and overall pick up and play genre.

Game Author
Luke Kaleita
Game Image
Image of game
Game Description

A great mix of puzzle and platformer! Once again demonstrated that simple graphics can result in a fun gaming experience.

Game On Mobile?
No
Game Course
Game Year
Game Genre
Game Tool