Breakout

Game Author
Will Wright
Game Description

I used to play a game called Breakout on my Atari console in the early 1980s.  It’s a fairly popular game for coders to write, and I wanted to do it for myself.  In the original game, there were different special effects, that I’ll call “power ups” even though that word hadn’t been invented yet.  The power-ups included things like a sticky paddle and a larger paddle.

Up
2
Game Image
Image of game
Game On Mobile?
No
Game Course
Game Year
Game Genre
Game Tool
Game Challenges

Creating an array of blocks for the top of the window.  I managed to do it, but it took an extra variable to track.  GameLab does not allow arrays, or it would have been simpler. 
 
It was also difficult to get the logic around a game restart to work correctly, especially since I also have a reset for when the ball goes off the bottom. 

Game Unfinished Component

None of the power-ups are coded, but I have ideas about how to code an increase in paddle length. 
 
I also haven’t added sound, and that should probably happen soon. 

Game Next Steps

Sounds.  Then perhaps a power-up or two.